- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 4 - Geometric Objects / Geometric Objects Reference
- Geometric Objects Routines
Creating and Editing Markers
QuickDraw 3D provides routines that you can use to create and manipulate markers. See "Markers" on page 4-55 for the definition of a marker.
Subtopics
- Q3Marker_New
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- Q3Marker_Submit
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- Q3Marker_GetData
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- Q3Marker_SetData
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- Q3Marker_EmptyData
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- Q3Marker_GetPosition
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- Q3Marker_SetPosition
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- Q3Marker_GetXOffset
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- Q3Marker_SetXOffset
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- Q3Marker_GetYOffset
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- Q3Marker_SetYOffset
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- Q3Marker_GetBitmap
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- Q3Marker_SetBitmap
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© Apple Computer, Inc.
11 JUL 1996