- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 13 - View Objects / View Objects Reference
- View Objects Routines
Getting a View's Transforms
QuickDraw 3D provides routines that you can use to get matrix representations of the transforms associated with a view.
- IMPORTANT
- You should call these routines only between calls to
Q3View_StartRendering and Q3View_EndRendering (or similar submitting loops). If you call them at any other time, they return kQ3Failure.
Subtopics
- Q3View_GetLocalToWorldMatrixState
-
- Q3View_GetWorldToFrustumMatrixState
-
- Q3View_GetFrustumToWindowMatrixState
-
© Apple Computer, Inc.
11 JUL 1996